This is a starter repo for the Capstone project in the Udacity C++ Nanodegree Program. The code for this repo was inspired by this excellent StackOverflow post and set of responses.
The Capstone Project gives you a chance to integrate what you've learned throughout this program. This project will become an important part of your portfolio to share with current and future colleagues and employers.
This is a two Gamer Coop Snake gema. Player one uses the arrow keys and the player two uses the wasd for conntrolling snake.
Used Technics
- The Gmae uses Async Threads for computing the Game Update for the two snakes independent.
- The snake properties are only assesable throught getter/setter funktions
- the snake it self is now thread able
- to insert a new elemt to the snake the Move Semantic is used
- helper functions return sdl strucs instead general x and y floats
- a lambda is used for the thread.
- cmake >= 3.7
- All OSes: click here for installation instructions
- make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
- SDL2 >= 2.0
- All installation instructions can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source. - gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
- Clone this repo.
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./SnakeGame
.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.