/DA2BGC

Duskitty's Amazing 2 Button Game Collection

Primary LanguageGDScriptGNU General Public License v3.0GPL-3.0

Duskitty's Amazing 2 Button Game Collection

Changelog:

--Saturday 2nd, April of 2016--

  • "Dusk and the Infinity Hole" - Added Side Panel
  • "Dusk and the Infinity Hole" - Added Scores/Lives/Turns
  • "Dusk and the Infinity Hole" - Began work on Enemy Turn AI
  • "Dusk and the Infinity Hole" - Began Work on Switchable turns That can Run out

--Friday 1st, April of 2016--

  • "Dusk and the Infinity Hole" - Added Gridbased Movement To Seem like Arcade game/Turnbased Game
  • (Note to self: Need to add Turns Counter)

--Thursday 31st, March of 2016--

  • "Dusk and the Infinity Hole" - Added Arrow Shown Movement to Show where you can Move
  • "Dusk and the Infinity Hole" - Started Base of Movement Functionallity
  • "Dusk and the Infinity Hole" - Decided to Do black Outlines around sprites to Differenciate end points of sprites
  • "Dusk and the Infinity Hole" - Made And Added Fonts to project folder and Made font test

--Wednesday 30th, March of 2016--

  • "Dusk and the Infinity Hole" - Added Moving Blocks
  • "Dusk and the Infinity Hole" - Added Enemy Sprite Sheet Bases
  • "Dusk and the Infinity Hole" - Started Snail Slime Animation work
  • "Dusk and the Infinity Hole" - Added Grid
  • "Dusk and the Infinity Hole" - Reorganized File Systems
  • "Dusk and the Infinity Hole" - Reorganized Everything to Seperate Sheet types

--Saturday 26th, March of 2016--

  • "Dusk and the Infinity Hole" - Started
  • "Dusk and the Infinity Hole" - Made Github Repo
  • "Dusk and the Infinity Hole" - Added Engine Filess