/3ds-Max-Face-Pose-Saver

A 3ds Max script to save key positons of the face witch is controlled with sliders

Primary LanguageMAXScriptMIT LicenseMIT

3ds-Max-Face-Pose-Saver

A 3ds Max script to save key positons of the face witch is controlled with sliders

ScreenShot

Video Link: https://www.youtube.com/watch?v=4LZsYWp2olg

ABOUT THE SCRIPT: It's a tool for animators to save key face poses and speed up work. It's gets the position of the selected sliders and do a snapsot on the viewport and save as a button. First you have to set the "CHR" as the charachter name and set the path where the picurates begin saved.

USE:

  • Right click on button: Saves the actual position of the selected object's and create an image button from the viewport
  • Left click on button: Sets the object to the saved position
  • Save, Load: Save, load files
  • Numbered Multipler buttons: Set's the strenght of the saved pose
  • Set Project button: The path where the viewport picurates get saved
  • Set CHR button: The current charachter name, this name was used when the picurates begin saved

KNOWN BUGS:

  • There is an issue when you try to load a saved files the picurates doesn't appear.