An SDL2 back-end for the Piston game engine
Maintainers: @TyOverby, @bvssvni, @Coeuvre, @mitchmindtree
To use this as a dependency, add the following code to your Cargo.toml file:
[dependencies.pistoncore-sdl2_window]
git = "https://github.com/PistonDevelopers/sdl2_window"
let mut window = Sdl2Window::new(
shader_version::opengl::OpenGL_3_2,
WindowSettings {
title: "My application".to_string(),
size: [640, 480],
fullscreen: false,
exit_on_esc: true,
samples: 4,
}
);