A set of CMake files for The Forge's (formerly ConfettiFX) fantastic minimalistic rendering framework, The Forge.
Still experimental. I'm mostly modifying this for my own purposes. PRs are certainly welcome though.
- It's largely up to date with The Forge 1.51. Tools and such are still being added.
- Right now I'm bouncing between macOS and Windows, Metal and Vulkan respectively. I have not really tested DX11/DX12
- Dependencies and the like could be better separated. Right now they're all being tossed into a giant blob.
Basically the standard stuff - compiling The Forge as a static or dynamic library, the asset pipeline utility, and so on. Also some neat flags for API specific generation and so on of build files.
Probably just update every now and then with The Forge releases. Also unit tests. Working on that one.
In a terminal, basically just do this from wherever you cloned this to:
mkdir build && cd build
cmake ..
This will setup the project with some defaults - namely using DX12 on Windows, Vulkan on Linux, and Metal on Apple. You can change some of this by specifying some command line flags. For example:
cmake .. -DVULKAN=ON -DDX12=ON
To enable both Vulkan and DirectX12 support on Windows.
Expect WTFPL for the CMake files themselves: http://www.wtfpl.net/
I don't usually care for heavy or viral licenses. Just know I do this in my free time between projects, so expect no warranty, support, and so on. As mentioned above, PRs are welcome though.