Pinned issues
Issues
- 0
Muma|Rope - Difference in handling of common event/map event multithreading between RPG_RT and EasyRPG
#3278 opened by Mimigris - 3
Regression: Entering in the bedroom in Yume 2kki's Nocturnal Grove displays a black screen
#3274 opened by Mimigris - 3
Maniac: Get Save Info command doesn't set the transparent colour flag for FaceSets displayed through it
#3272 opened by Mimigris - 0
Webplayer: Control Global Save does not update the save stored in the Indexed DB until a non-global save is done
#3270 opened by Mimigris - 0
Webplayer: Load and Get Save Info commands don't put the game in wait before loading the assets required, leading to visual issues
#3271 opened by Mimigris - 3
- 2
Witch's Heart Charlotte battle
#3247 opened by Guselan - 1
Audio - Single sounds can't be stopped by playing them multiple times with volume of 0
#3276 opened by TitanKaempfer - 4
FreeType: Issues with Colored Fonts
#3275 opened - 1
Input Scene: Predefined actor's name text not formatted properly for the current language will be ignored
#3273 opened by Mimigris - 1
Wii: Port to SDL2
#3236 opened by Ghabry - 7
Callback API
#3224 opened by monokotech - 0
Investigating MackValentine's Contributions
#3268 opened by jetrotal - 0
Support File deletion through VFS
#3266 opened by jetrotal - 2
Bad windows-936-2000 encoding in 2k legacy battle mode.
#3264 opened by lychees - 0
WildMidi saturates when playing specific midis
#3267 opened by Mimigris - 2
- 0
- 0
- 1
Loading save files for some games with title graphic disabled tends to crash.
#3255 opened by ZetaNull - 3
- 2
Yume 2kki - Graphical issue when updating events' page in Tomb of Velleities
#3256 opened by Mimigris - 0
The 2k3 RTP track 2003帝国~エンパイア fails to play when called as an RTP asset due to the use of the ~ character
#3244 opened by Mimigris - 1
- 1
Player web does not load non-lcf files properly
#3241 opened by elsemieni - 12
BGM MIDIs playing at full volume regardless of the "BGM volume" setting.
#3242 opened by CortexReaver - 4
BGM mutes after BGM change, unmutable by clicking out and in the window again
#3186 opened by Xenoras - 1
FileRequestBinding question
#3237 opened by monokotech - 2
Exiting a game after an in-engine error generates a crash dump while not needed, and did not occurred in the version 0.8.0
#3232 opened by Mimigris - 0
Wide characters from a font will use the colour of the nearby colour set in the system at the end of their glyph
#3225 opened by Mimigris - 2
Uneven Dream v0.08 - Spamming the enter key during the minigame transition displays an error with event 10005 could not be called
#3222 opened by Mimigris - 0
Certain midi BGMs are delayed slightly on PS Vita
#3217 opened by pspkurara - 0
Sound and Images Render - Dynamic Cache Size
#3216 opened by jetrotal - 0
Display a warning instead of an error when the argument --language {LANGUAGE} is used and that no Language folder exists
#3213 opened by Mimigris - 0
Input Mapping - Let the User Know If one or more commands are attatched to the same key
#3211 opened by jetrotal - 0
Player crashes when loading a map that had width and height increased through lcf2xml
#3205 opened by jetrotal - 2
[Feature Request ] Provide the possibility to enable/disable debugging functions
#3193 opened by Br4ssman - 4
- 2
- 7
- 1
Extend the player code to detect (NOT SUPPORT) some common engine types other than RM2k(3)
#3198 opened by florianessl - 1
Door textures are bugged in all games.
#3196 opened by Pokemel - 5
- 0
Opening the settings scene while the list of languages is displayed will make it disappear
#3191 opened by Mimigris - 0
Wait for key input command allows to use other keys than enter if a key input command of said key is called just before
#3190 opened by Mimigris - 0
System -The text background colour area is not displayed the same way between EasyRPG and RPG_RT
#3188 opened by Mimigris - 0
System files that use a transparent colour (Index 0) on non transparent slots may instead use a black colour while they should not
#3187 opened by Mimigris - 2
A map crash occurs in environment Wii
#3185 opened by LEESEOJn - 0
Windows: the track of the MIDI Play Location Tick on a MIDI file is off/doesn't work properly
#3175 opened by Mimigris - 0
RPG_RT: MIDI Play Location Tick can keep being counted on a track with the loop set to the end
#3174 opened by Mimigris