/ComponentKit

An in-memory object database for entities composed by a set of components.

Primary LanguageC#OtherNOASSERTION

ComponentKit is useful if you need something like this:


  ------------------------------------------------------------------------
  |          | Position | Health | Flying | Fire Breathing | Combustible |
  ------------------------------------------------------------------------
  | "Player" |    x     |   X    |        |                |      x      |
  | "Dragon" |    x     |   X    |   x    |       x        |             |
  ------------------------------------------------------------------------
       ^                             ^
    Unique entities      composed of arbitrary behaviors.



Copyright 2012 Jacob H. Hansen.