Backend API Server for Aydle
Get a 'result' response indicating if room is valid to join
/room/<code>
Create a dummy room with the specified code. The created room contains a dummy player.
/dummy/<code>
Delete all dummy rooms from the server.
/clear
returns the code for the room
room.code
returns an array of player objects
room.players
returns true if the room has already started its games
room.isPlaying
returns the following error codes of (string) type
player.hasDisconnected
// error codes :
//
// 'kicked-by-host'
// 'user-left'
// 'multiple-clients-detected'
returns the playerID which is assigned on the client side
player.playerID
returns the of the socket connection ID associated with the player
player.socketID
returns the total score of the player
player.score
returns true if the player is the host
player.isHost
returns the name of the player
player.name