Ressources : https://www.cs.princeton.edu/courses/archive/fall00/cs426/lectures/clip/sld050.htm https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation/rasterization-practical-implementation
http://www.opengl-tutorial.org/fr/beginners-tutorials/tutorial-3-matrices/#la-matrice-de-vue