BattleTankIA is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Unity / C#. The robot battles are running in real-time and on-screen. This project is part of my Artificial Intelligence class of the Fatec Americana Digital Games Technology course.
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- Ricardo Moura Cunha, student at Fatec Americana by hover tank modeling
- Unity 3D, by tanks tutorial
- ORKIN, JEFF. Goal-Oriented Action Planning (GOAP). Available in http://alumni.media.mit.edu/~jorkin/goap.html. Accessed September 20, 2019.
- PANDA BT. Panda BT: Behavior Script for Unity. Available in http://www.pandabehaviour.com. Accesed September 20, 2019.
- UNITY3D. Finite State AI with the Delegate Pattern. Available in https://unity3d.com/pt/learn/tutorials/topics/navigation/finite-state-ai-delegate-pattern. Accessed Semptember 21, 2019.
- UNITY3D. Tanks Tutorial. Available in https://unity3d.com/pt/learn/tutorials/s/tanks-tutorial. Accessed September 20, 2019.
Copyright 2019 Kleber de Oliveira Andrade
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