simple C++ collision detection library with numpy bindings for efficient triangle-mesh interactions and point cloud interactions
This approach is inspired by: http://docs.nvidia.com/cuda/samples/5_Simulations/particles/doc/particles.pdf
makes use of numpy-boost: https://github.com/mdboom/numpy-boost
tips on building: http://www.recheliu.org/memo/pythonboostcmakemucheasierthabboostbuild