This is a mod which allows the user to display some information needed for debugging.
the command /-msg <type>
allows you to specify what kinds of messages the mod should display.
Valid options are:
entities
if set to true, you will receive chat messages when your client receives an EntitySpawn Packet.join
if set to true, you will receive chat messages when the PlayerList is updated. This happens when...- a Player joins the server
- a Player leaves the server
- a Player changes Gamemode (minecraft even sends this packet if there's no use for it. The client only needs to know the difference between Spectators and non-Spectators in order to correctly display the Tablist. I have yet to see a server or plugin which fixes this)
send
if set to true, you will receive messages for all packets sent by the server (Because of remapping, the class names are not recognizable TODO: use instanceof checks to get a string for the Packet name)
the /-dump <value>
command allows you to dump current server information.
At the moment only the scoreboard
value is (poorly) implemented, allowing you to see the current scoreboard information.
minecraft usually does not render the hitboxes of invisible entities. This is highly impractical, The Mod overwrites this behaviour.