/Kowai-Shashin

Translation project for Kowai Shashin (PS1)

Primary LanguageAssembly

Kowai-Shashin

Building

  • These instructions expect a Windows environment at this time.

Requirements

The formmatter and compressor use Python 3, so you will need that installed on your system. The compression depends on the lzss module. You can install that with pip lzss. If you have problems setting this up, you can comment out the KSImageCompressor.py line in 2_build.bat to skip it, then copy the original graphics\orig\TITLE.DAT to graphics\TITLE.DAT.

First time prep

  1. Extract the contents of your original game with CDMage, psximager, etc.
  2. Try to avoid extracting 3MIN.! Windows hates that a file ends in . and will throw up. If you do get stuck with it, using Windows Subsystem's Ubuntu terminal is easiest.

Build

  • To build from start to finish, run build-kowai-shashin.bat. Then your bin/cue will be in the cd folder. Otherwise, you can run 1_insert.bat or 2_build.bat manually. Running 2a_build_vn.bat or 2b_build_random.bat will create the corresponding hack patch, though 1_insert.bat should be run first at least once.

To create a patch release, run create_patch.bat and an xdelta patch will be created under release\patch_data.