This is a tiny tool made with Ascede.
- Camera module implemented.
- What CBME is capable of:
- Initialize map data.
- Create new rooms and create/remove entrances.
- Delete rooms.
- Edit room name and description.
- Save map data to
export.txt
.
- Modules revised.
- Can read map data.
- Camera module revised.
- Map data reading revised and stabilized.
- New mapping functions:
- Highlight abnormal room exits data.
- Tint rooms with enemies red.
- Made visual improvements and improved data stability.
- Made slight visual improvements.
- Can now edit room type and region, and is now with different tint for rooms in different regions.
- Camera module slightly revised to make even smaller scaling available.
- Sadly, the seemingly randomly-occuring bug of the misterious disappearing of one side of the connections between rooms is still not fixed :P
- Removed wchar dependency. Converted all wchar_t-related functions into regular string functions. This is a very urgent update, so data overflow isn't taken into consideration. Might or might not fix this some day.
- Older map files are made incompatible.