Welcome to ClosedGL, a custom 3D rendering engine developed by Elias Traunbauer. This project represents an ambitious journey into the world of 3D graphics, focusing on creating a streamlined, yet powerful rendering engine.
- 3D Mesh Rendering: ClosedGL is currently capable of displaying simple 3D meshes, allowing for the foundational visualization of 3D objects.
- Basic Geometry Support: The engine supports basic geometric shapes, providing a platform for more complex development in the future.
- Extendable Framework: Designed with expansion in mind, ClosedGL can be further developed to include additional features such as textures and lighting.
- Clone the repository:
git clone https://github.com/Elias-Traunbauer/ClosedGL.git
- Navigate to the project directory and compile the source code using your preferred C++ compiler.
- The current version allows for rendering simple 3D meshes. Further documentation on usage will be provided as the project develops.
Project Link: https://github.com/Elias-Traunbauer/ClosedGL