Welcome to fector, a Unity game in development by Elias Traunbauer. Although in its early stages, fector already features functional elements that lay the foundation for an engaging gaming experience. The game includes working conveyors, and buildings such as a crafter, miner, and smelter, each playing a unique role in the game's mechanics.
- Working Conveyors: Efficiently transport materials between various points in the game.
- Crafter Building: Where players can combine resources to create new items.
- Miner Building: Extracts resources from the game environment.
- Smelter Building: Processes raw materials into more advanced products.
- Unity Framework: Developed using the versatile and powerful Unity game engine.
- Unity Editor installed for development and testing.
- Clone the repository:
git clone https://github.com/Elias-Traunbauer/fector.git
- Open the project in the Unity Editor.
- Explore the current features like conveyors, crafters, miners, and smelters. More gameplay elements and instructions will be added as the development progresses.