The unity plugin for interactive design
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Great tool to make game logic
the user don't have to understand programming
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Easy to use
if user have problem with node, user can always right click check its description
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Clean
The editor is clean and intuitive, nothing fancy
- Put ETool folder into (project folder)/assets/
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Basic number calculation
float int long double
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Basic logic
and, or, not, number compare, math etc..
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Transform (local global) (position rotate scale eular_angle) manipulate
transform method support
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Public Protected Private event support
user can create your own function
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Public Protected Private variable support
user can create your own variable
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Array support
data support array type
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Blueprint inherit (In Development)
blueprint multiple inherit support
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GameData scriptable_object
user can create a gamedata asset in scenes, make your own database. gamedata also support import and export
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Component type support
there are little type this plugin support right now
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Node Error
When lost needs connection it will tell you
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Multiple language support
user can import or export your language package