Adventure-Land

Description

My take on automating a party for the game: http://adventure.land/

  • Borgam (warrior/tank/leader) Chooses the targets. The others follow him.

  • Elora (priest/healer) Has healing as priority.

  • Tasha (mage/dps) Is optimized for damage.

  • Obert (merchant/support) Brings potions. Takes gold and items. If not traveling to and from the party, stands in town to sell items. Will also upgrade items in the future.

  • start.js gets run once to spawn the players, make a party etc.

  • all_begin.js gets run at the start of every loop for every player.

  • all_end.js gets run at the end of every loop for every player.

  • all_invtervals.js adds functions that get called every x seconds for every player.

the rest are functionalities that are used by the players/all_.js files.

Information

  • Type: Bot
  • For: Adventure Land
  • Programming languages: Javascript
  • Frameworks and libraries: Adventure Land

Progress

  • Start date: 07.12.19
  • Last change: 17.12.19
  • Activity status: Paused
  • Reason activity status: I need to do a project to learn for my examns. I'll resume this later
  • Completion status: 85%
  • Useable: No
  • Reason useability: It has a bug that makes the leader keep moving without attacking
  • Main features included: - The group stays together - Everyone attacks the leader's target - Elora heals - Obert takes gold and unwanted items from the other characters and buys potions for them
  • Main features missing: - Obert should sell the unwanted items and deposit to the bank when he has a lot of gold

Screenshots

Game 1

Game 2