EmbarkStudios/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
RustApache-2.0
Pinned issues
Issues
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Outdated docs (suggesting now-obsoleted versions, linking to since-renamed files, etc.).
#1015 opened - 0
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spirv-std inline `asm!` should use `MaybeUninit<T>` instead of `let mut result = T::default();`.
#1007 opened - 3
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debug_printf requires unsafe
#997 opened - 2
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Having spirv-builder / num-traits as a build-dependency in a shader crate fails the shader build
#986 opened - 0
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Allow using `MaybeUninit`
#981 opened - 1
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Update attributes documentation
#976 opened - 0
Add raytracing documentation and examples
#975 opened - 1
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0.4.0 release tracking issue
#963 opened - 0
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Refactor how rustc_codegen_spirv is compiled
#911 opened - 17
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Android CI is failing
#890 opened - 9
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Rename spirv attribute
#883 opened - 0
Upgrade to latest nightly again (1.64+)
#882 opened - 3
Release versioned rust-gpu crates
#881 opened - 0
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CI tests fails with latest spirv-val
#865 opened - 5
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wgpu example on Mac results in `unsupported features were requested: SPIRV_SHADER_PASSTHROUGH`
#853 opened