/osm-renderer-pt1

Code for the first part of my series of blog posts about writing a OpenStreetMap renderer using WebGL

Primary LanguageJavaScriptThe UnlicenseUnlicense

osm-renderer-pt1

Code for the first blog post of my series about writing a WebGL vector renderer for OpenStreetMap data. Click the image for the blog-post.

Screenshot

Getting Started

Executing program

  • yarn install
  • yarn dev

Authors

Gero Gerke
@Empty2k12

License

This project is licensed under the UNLICENSE - see the LICENSE.md file for details

Acknowledgments