Conway's Game of Life simulated in Minecraft
Supported Versions: 1.13+
- Download the datapack
- Unzip the archive and open the folder generated
- Move the
gameOfLife
folder to thedatapacks
folder of your Minecraft world - In game, type
/datapack enable "file/gameOfLife"
- In game, type
/reload
to load the datapack and receive the eggs
The game of life can be controlled with five eggs
This egg, when used, halts or resumes the simulation. The current state of the simulation can be seen on the actionbar
This egg will place a new alive cell on the block where the egg is used. Make sure the simulation is halted because else the cell might die immediately.
NB: Placing two cells at the same block won't do anything.
This egg, when used, speeds up the rate of update of the simulation by one tick. Maximum value is one update every game ticks (every 50 ms)
WARNING: You shouldn't set the update speed top low or else the TPS of the server and your FPS may significantly slow down
This egg, when used, slows down the rate of update of the simulation by one tick. Minimum value is one update every 30 game ticks (every 1.5 seconds)
Destroys all alive cells in the loaded chunks of the world
This project is licensed under the MIT License.