/zorg

WebGL flying obstacle game

Primary LanguageJavaScript

Zorg

Simple flying game written in pure WebGL. The objective is to avoid colliding with the obstacles for as long as possible. Made for CS460 @ UMB (@bostongfx).

Controls

key function
arrows plane movement
escape pause
space restart after losing

Speed

There are three speeds: slow, normal, and super.

Super speed may be activated by pressing the right arrow key once at normal speed or twice at slow speed; pressing the left arrow key will deactivate it.

While in super speed, the score increment doubles (from 50 to 100 points every 100 frames—roughly 2 seconds). However, obstacles will accordingly move twice as fast.