Pinned Repositories
Adam74
Small ASCII terminal for hobbyist 8-bit computers. Uses Teensy and ILI9341-based LCD display.
GliderPRO
Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.
Mooncraft2000
Web-based lunar voxel game.
SoftDorothy-CasadyGreeneProjects
Disk images (intended for emulators) containing code and tools for building the early Casady & Greene commercial games.
SoftDorothy-SharewareProjects
Disk images (intended for emulators) containing code and tools for building Soft Dorothy Software games. Primarily vintage Pascal and C calling the vintage Macintosh Toolbox.
SoftDorothy-UnfinishedTales-Vol1
First part of a collection of Soft Dorothy Software scraps and game experiments from the late 80's and early 90's.
SoftDorothy-UnfinishedTales-Vol2
The second part of a collection of Soft Dorothy Software scraps and game experiments from the early 90's.
Stereographer
A tool for generating stereoscopic images (left + right) from MPO files.
SystemSix
e-Ink Calendar
UHF
A video player running on the Raspberry Pi - the program schedule in JSON format. Like having your own TV channel.
EngineersNeedArt's Repositories
EngineersNeedArt/SystemSix
e-Ink Calendar
EngineersNeedArt/Mooncraft2000
Web-based lunar voxel game.
EngineersNeedArt/SoftDorothy-SharewareProjects
Disk images (intended for emulators) containing code and tools for building Soft Dorothy Software games. Primarily vintage Pascal and C calling the vintage Macintosh Toolbox.
EngineersNeedArt/Adam74
Small ASCII terminal for hobbyist 8-bit computers. Uses Teensy and ILI9341-based LCD display.
EngineersNeedArt/SoftDorothy-UnfinishedTales-Vol1
First part of a collection of Soft Dorothy Software scraps and game experiments from the late 80's and early 90's.
EngineersNeedArt/Stereographer
A tool for generating stereoscopic images (left + right) from MPO files.
EngineersNeedArt/SoftDorothy-CasadyGreeneProjects
Disk images (intended for emulators) containing code and tools for building the early Casady & Greene commercial games.
EngineersNeedArt/GliderPRO
Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.
EngineersNeedArt/SoftDorothy-UnfinishedTales-Vol2
The second part of a collection of Soft Dorothy Software scraps and game experiments from the early 90's.
EngineersNeedArt/UHF
A video player running on the Raspberry Pi - the program schedule in JSON format. Like having your own TV channel.
EngineersNeedArt/kardland
A couple of solitaire games written for the web in Javascript, FreeCell and Klondike.
EngineersNeedArt/SlideRule
Experimenting with how to create a Javascript logarithmic input control.
EngineersNeedArt/Phosphor3D
Experimenting with writing 80's era 3D code but in Javascript and with HTML5 Canvas acting as display buffer.
EngineersNeedArt/VPX_EM_Resources
Resources for working on electro-mechanical (EM) tables for Visual Pinball (VPX).
EngineersNeedArt/ShadowDrome
An experimental ray-tracer to generate a shadow overlay for virtual pinball playfields.
EngineersNeedArt/Automaton
Experimenting with sprites and cams.
EngineersNeedArt/Space-Tug_3DModel
3D files for creating a Space Tug model.
EngineersNeedArt/AdVANtureMapSite
Web page using Leaflet to display markers for a YouTuber's travels with links to videos.
EngineersNeedArt/MagazineRack
A Python app to browse a collection of PDFs (scanned magazines in my case).
EngineersNeedArt/TeachersPet_VPX
EngineersNeedArt/UHFScheduler
Crufty app to create/edit schedules for my UHF app.
EngineersNeedArt/Vela-Satellite_3DModel
3D model of the Vela satellite