Determine the screen resolution of an application
tetrahedronix opened this issue · 2 comments
tetrahedronix commented
Hello, I'm sorry for this silly question but I'd like to know if I should determine the screen resolution of the desktop (for example running in Xorg) before to call engo.Run
function and then set RunOptions
appropriately instead of using fixed constants Width
and Height
when the game is to be run in window mode or is this procedure a bad coding practice to avoid?
Noofbiz commented
Hello! If you need the information about the monitor before calling engo.Run
you can get it through GLFW. Here's the glfw monitor guide. You'd use the width and height of the monitor's VideoMode.
tetrahedronix commented
OK thank you very much!