/RunAndHide

Primary LanguageC#MIT LicenseMIT

RunAndHide

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Update of Linqs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1552457762

  • Added Russian translation, made by user: I'm sorry
  • Added French translation, thanks qux!
  • German translation added, thanks Dimos!
  • Added animal bunker-spot
  • Removed legacy HugsLib requirement

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Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. Colonists will flee to the nearest pre-placed bunker spot whenever they run into danger.

Compatible with every mod and can be installed on existing saves.

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https://steamcommunity.com/sharedfiles/filedetails/changelog/2022480344]![Image](https://img.shields.io/github/v/release/emipa606/RunAndHide?label=latest%20version&style=plastic&color=9f1111&labelColor=black)