Pinned Repositories
3D-Boids-Ocean-Simulation
3D Boids: Three.js university group major project for our Computer Graphics subject. Simulating 5000+ fish inside an ocean with lots of shaders!
3D-Procedural-Terrain-Editor-
Made in 2020, this project was part of my highschool software design & development major project
Budget-App
.NETCore MVVM WPF App
Erens-2D-Framework-For-Unity
This package contains ready-made assets & over 100 script components which you can easily drag & drop onto GameObjects. Every component has been set up to automatically adjust relevant settings on the GameObject to reduce errors. The package also contains custom editors to streamline your game development process!
Inventory-System-for-Unity-wScriptableObjects
The full, flexible Inventory system source code for Unity! Written in c# and follows on from my YT Tutorial!
Java-Employee-Management-System
Employee management system - A group project for Intro to Software Dev, JavaFx, FXML, MVC application
NewsAPI-Javascript-Client
A Javascript implementation package of the popular NewsAPI (that actually works)
Pillow-Games
ASP.NET Web MVC Core app. To be connected to be able to pull games from Steam API and behave as a similar game store
Steam-Multiplayer-Networking-for-Unity
A Steam Networking Multiplayer Solution for Unity Netcode for Gameobjects. Works as a standalone project for Unity
Unity-Saving-Loading-with-JSON
JSON file saving and loading system with unity to save and load generic types. Supports multiple save slots and profiles
ErencanPelin's Repositories
ErencanPelin/Steam-Multiplayer-Networking-for-Unity
A Steam Networking Multiplayer Solution for Unity Netcode for Gameobjects. Works as a standalone project for Unity
ErencanPelin/Erens-2D-Framework-For-Unity
This package contains ready-made assets & over 100 script components which you can easily drag & drop onto GameObjects. Every component has been set up to automatically adjust relevant settings on the GameObject to reduce errors. The package also contains custom editors to streamline your game development process!
ErencanPelin/Budget-App
.NETCore MVVM WPF App
ErencanPelin/Inventory-System-for-Unity-wScriptableObjects
The full, flexible Inventory system source code for Unity! Written in c# and follows on from my YT Tutorial!
ErencanPelin/Unity-Saving-Loading-with-JSON
JSON file saving and loading system with unity to save and load generic types. Supports multiple save slots and profiles
ErencanPelin/3D-Boids-Ocean-Simulation
3D Boids: Three.js university group major project for our Computer Graphics subject. Simulating 5000+ fish inside an ocean with lots of shaders!
ErencanPelin/NewsAPI-Javascript-Client
A Javascript implementation package of the popular NewsAPI (that actually works)
ErencanPelin/Pillow-Games
ASP.NET Web MVC Core app. To be connected to be able to pull games from Steam API and behave as a similar game store
ErencanPelin/2D-Boids-Unity
2D Boids AI project in Unity from the showcase on YouTube. Boids is a simple AI flocking algorithm to simulate what is similar to a flock of birds.
ErencanPelin/3D-Puzzle-Platformer
My 2020 year 12 Multimedia Major project for Industrial Technology: Multimedia
ErencanPelin/Apps-Dev-w-.NET
A collection of little applications made during my Applications Development with .Net course in University. This includes multiple projects including unit tests, algorithms, file IO and console IO apps, as well as Windows forms and WPF applications. Built with .NET Framework for Spring 2022 at the University of Technology Sydney.
ErencanPelin/Basic-CPP-CRM
WIP A very basic CRM system test made in C++ (console application)
ErencanPelin/Basic-CRM-System-
A basic CRM system made as a group assignment for Introduction to Software dev
ErencanPelin/Break-Reminder
A very simple console app to push windows notifications every 20 minutes to remind me to take a break and stand up! :D
ErencanPelin/CG-ProceduralGen
A procedural generation project made for my Computer Graphics course in Uni. Features a 3D sin wave ripple effect, with a small boat which gets affected by the 'water physics' Made with Three.js
ErencanPelin/cs-client-server-networking
A Multi-client-server networking system built on top of Payload's YouTube videos, added some extra events and functionalities along with encryption and proper error handling. Thanks to Payload for the project base! :D
ErencanPelin/Custom-Save-Load
My custom saving and loading package for unity using Json save files and encryption
ErencanPelin/ErencanPelin
Config files for my GitHub profile.
ErencanPelin/Gamekit-Package-For-Unity-Public
A Complete 2D gamekit for Unity, including tonnes of custom editors & templates
ErencanPelin/Google-Chrome-Extension-Test
A test google chrome extension which gets the H1 and P html content on a page, and queries the text with the NewsAPI to retrieve news articles containing the selected text.
ErencanPelin/GrovePi-Tests
ErencanPelin/IoT
IoT, DHT11, Arduino, ESP32, Sensor demos and tests for my IoT Lab work at University of Technology Sydney
ErencanPelin/keyword-extractor
NPM package for creating a keyword array from a string and excluding stop words.
ErencanPelin/MessengerBoxWidget
Message box widget for flutter, made for Nakatomi - flutter developer technical assessment. The project was finished in approximately 1.5 hours
ErencanPelin/Minecraft-Tut-starter-code
Starter code for a Minecraft-like 3d infinite terrain generator. Includes terrain, caves, trees etc! Tutorial featured on my YT channel
ErencanPelin/Python-Client-Server
Uni: BScIT 1st year python client-server networking project (group work)
ErencanPelin/three.js
JavaScript 3D Library.
ErencanPelin/ThreeJS-Candle-Flame-Shader
A threejs shader project made for my introduction to computer graphics course at UTS, the shader is written in GLSL
ErencanPelin/ThreeJS-City-Builder
A three js city building simulation! Models sourced from the Unity Asset store, imported with textures, normals, emission and specular maps! And a daynight cycle with dynamic lighting is also included.
ErencanPelin/Unit-Testing-and-Mocking-In-Unity