webpack-hot-client
A client for enabling, and interacting with, webpack Hot Module Replacement.
This is intended to work in concert with webpack-dev-middleware
and allows for adding Hot Module Replacement to an existing server, without a
dependency upon webpack-dev-server
. This comes in handy for testing
in projects that already use server frameworks such as Express
or Koa
.
webpack-hot-client
accomplishes this by creating a WebSocket
server, providing
the necessary client (browser) scripts that communicate via WebSocket
s, and
automagically adding the necessary webpack plugins and config entries. All of
that allows for a seamless integration of Hot Module Support.
Curious about the differences between this module and webpack-hot-middleware
?
Read more here.
Getting Started
To begin, you'll need to install webpack-hot-client
:
$ npm install webpack-hot-client --save-dev
Gotchas
In order to use webpack-hot-client
, your webpack
config should include an
entry
option that is set to an Array
of String
, or an Object
who's keys
are set to an Array
of String
. You may also use a Function
, but that
function should return a value in one of the two valid formats.
This is primarily due to restrictions in
webpack
itself and the way that it processes options and entries. For users of
webpack v4+ that go the zero-config route, you must specify an entry
option.
It's also worth noting that webpack-hot-client
adds HotModuleReplacementPlugin
and the necessary entries to your webpack
config for you at runtime. Including
the plugin in your config manually while using this module may produce unexpected
or wonky results.
Express
For setting up the module for use with an Express
server, try the following:
const client = require('webpack-hot-client');
const middleware = require('webpack-dev-middleware');
const webpack = require('webpack');
const config = require('./webpack.config');
const compiler = webpack(config);
const { publicPath } = config.output;
const options = { ... }; // webpack-hot-client options
// we recommend calling the client _before_ adding the dev middleware
client(compiler, options);
app.use(middleware(compiler, { publicPath }));
Koa
Since Koa
@2.0.0 was released, the patterns and requirements for using
webpack-dev-middleware
have changed somewhat, due to use of async/await
in
Koa. As such, one potential solution is to use koa-webpack
,
which wires up the dev middleware properly for Koa, and also implements this
module. If you'd like to use both modules without koa-webpack
, you may examine
that module's code for implementation details.
Browser Support
Because this module leverages native WebSockets
, the browser support for this
module is limited to only those browsers which support native WebSocket
. That
typically means the last two major versions of a particular browser.
Note: We won't be accepting requests for changes to this facet of the module.
API
client(compiler, [options])
Returns an Object
containing:
close()
(Function) - Closes the WebSocketServer started by the module.wss
(WebSocketServer) - A WebSocketServer instance.
options
Type: Object
autoConfigure
Type: Boolean
Default: true
If true, automatically configures the entry
for the webpack compiler, and adds
the HotModuleReplacementPlugin
to the compiler.
host
Type: String|Object
Default: 'localhost'
Sets the host that the WebSocket
server will listen on. If this doesn't match
the host of the server the module is used with, the module may not function
properly. If the server
option is defined, this option is ignored.
If using the module in a specialized environment, you may choose to specify an
object
to define client
and server
host separately. The object
value
should match { client: <String>, server: <String> }
. Be aware that the client
host will be used in the browser by WebSockets
. You should not use this
option in this way unless you know what you're doing. Using a mismatched
client
and server
host will be unsupported by the project as the behavior
in the browser can be unpredictable and is specific to a particular environment.
hot
Type: Boolean
Default: true
If true, instructs the client script to attempt hot patching of modules.
https
Type: Boolean
Default: false
If true, instructs the client script to use wss://
as the WebSocket
protocol.
If you're using a server setup with HTTPS
, you must set this to true
or the
sockets cannot communicate and this module won't function properly.
logLevel
Type: String
Default: 'info'
Sets the minimum level of logs that will be displayed in the console. Please see webpack-log/#levels for valid values.
logTime
Type: Boolean
Default: false
If true, instructs the internal logger to prepend log output with a timestamp.
port
Type: Number
Default: 8081
The port the WebSocket
server should listen on. It's recommended that a
server
instance is passed to assure there aren't any port conflicts.
reload
Type: Boolean
Default: true
If true, instructs the browser to physically refresh the entire page if / when webpack indicates that a hot patch cannot be applied and a full refresh is needed.
This option also instructs the browser whether or not to refresh the entire page
when hot: false
is used.
Note: If both hot
and reload
are false, and these are permanent settings,
it makes this module fairly useless.
server
Type: Object
Default: null
If a server instance (eg. Express or Koa) is provided, the WebSocket
server
will attempt to attach to the server instance instead of using a separate port.
stats
Type: Object
Default: { context: process.cwd() }
An object specifying the webpack stats configuration. This does not typically need to be modified.
Webpack Build Targets
By default, webpack-hot-client
is meant to, and expects to function on the
'web'
build target. However,
you can manipulate this by setting the WHC_TARGET
environment variable. eg.
$ export WHC_TARGET=electon-renderer; webpack-serve ...
Or by setting process.env.WHC_TARGET
before executing the API.
Note: Changing this value is allowed but is unsupported.
Communicating with Client WebSockets
In some rare situations, you may have the need to communicate with the attached
WebSockets
in the browser. To accomplish this, open a new WebSocket
to the
server, and send a broadcast
message. eg.
const stringify = require('json-stringify-safe');
const { WebSocket } = require('ws');
const socket = new WebSocket('ws://localhost:8081'); // this should match the server settings
const data = {
type: 'broadcast',
data: { // the message you want to broadcast
type: '<something fun>', // the message type you want to broadcast
data: { ... } // the message data you want to broadcast
}
};
socket.send(stringify(data));
Note: The data
property of the message should contain the enveloped message
you wish to broadcast to all other client WebSockets
.
Contributing
We welcome your contributions! Please have a read of CONTRIBUTING.md for more information on how to get involved.