Rock Paper Scissors Project

Overview:

In this unit, coders will create a Rock, Paper, Scissors game. The Rock, Paper, Scissors game will take user choice, generate a computer choice, and display the winner to the screen. To create this project, coders will use jQuery to take user input and display data, the Math Library to generate a random choice, and conditionals to determine the winner.

Day 1

Planning

  • Complete the project planning document.

Set-Up

JavaScript

  • Add a click handler that displays the value of the input within a div

HTML and CSS

  • Add any more HTML elements you will need to the page
  • Customize your HTML with CSS

Wrap

  • Push your changes!
  • Save and submit your website using the link on the session agenda.

Day 2

Javascript

  • Outside of your click handler, declare the variables you'll need to track the user choice, computer choice and winner and assign them values of empty strings.
  • Outside of your click handler, declare a randomNumber variable and set it equal to 0
  • In your click handler, generate a random number and assign it to the randomNumber variable
  • In your click handler, store the input value in a variable
  • In your click handler, display user input to the screen

Wrap

  • Push your changes!

Day 3

JavaScript

  • Write a conditional statement which, given the number range of randomNumber, assigns ‘rock’, ‘paper’ or ‘scissors’ to the computer choice variable
  • Display the computer choice to the screen
  • Write a statement that compares the userChoice to the computerChoice to determine the winner of the game
  • Display the winner to the screen in a div
  • Clear the input value once a result is displayed

Wrap

  • Push your changes!

Projects Extensions:

  • Style the page to fit your personality
  • Validates input so that it will return “Not valid input” if the user types in a wrong choice.
  • Accepts any form of a word regardless of capitalization (i.e. “Rock” “rock” roCk”)
  • Keeps track of total wins and losses, until the page refreshes.
  • Create a game with more variety in throwing options. Example: Rock-Paper-Scissors-Lizard-Spock

References/Tools