Issues
- 2
compile error with g++ 4.6.0
#52 opened by abma - 0
- 1
Transfer from enum categories into std::set
#9 opened by slogic - 5
How can we mark anti-air only units?
#31 opened by slogic - 1
- 0
- 1
Under "Epic" map AI created strange graph filename
#51 opened by slogic - 3
- 4
Remove hardcoded tech level limit
#49 opened by slogic - 3
CE323AI::UnitIdle(int): Assertion `unit->group == __null` failed (CE323AI.cpp:191)
#41 opened by hoijui - 1
Basic mod templates with overloading
#26 opened by Error323 - 8
- 0
- 2
Threatmap calculation optimization
#46 opened by slogic - 2
- 0
Scout groups die passing well defended paths while moving to non-defended target
#45 opened by slogic - 2
- 4
- 1
Turn off unit regrouping in some cases
#29 opened by slogic - 2
Do not use Fleas on IsisDelta_v02 map
#21 opened by slogic - 4
Spring Crashes when E323AI gets killed
#40 opened by djmad - 1
Remove TIDAL & WIND tags
#42 opened by slogic - 0
- 1
Build interruption
#4 opened by Error323 - 5
BA geothermal emakers?
#33 opened by CK159 - 1
Implement aircraft support
#30 opened by slogic - 1
Redirect attack tasks to closer idle groups
#35 opened by slogic - 2
- 5
CGroup::remove(ARegistrar &unit) assertion fail.
#38 opened by Error323 - 1
Spring crash on crossing v4
#23 opened by szundi - 8
Spring crash on Lowland crossing
#25 opened by szundi - 2
crash in CGroup.cpp:66
#34 opened by hoijui - 2
- 2
Cache metal spots data
#22 opened by slogic - 1
Spring crash on Escarpent
#24 opened by szundi - 2
Debug enabled releases for better stacktraces
#27 opened by szundi - 2
- 9
crash in CGroup.cpp:56
#12 opened by hoijui - 8
Late game crashes
#11 opened by szundi - 2
Pathfinding problems with multiple AI instances
#17 opened by Error323 - 2
multiple instances -> cfg file poblem
#18 opened by hoijui - 2
- 1
Crash on Steel_Fields map
#7 opened by slogic - 4
Configfile generation
#15 opened by Error323 - 1
- 2
New metal spot finding algorithm is very slow
#5 opened by slogic - 3
Double mexes
#3 opened by Error323 - 1
New M algorithm misses more M than before
#13 opened by CK159 - 0
Commander Microing
#14 opened by Error323 - 1
Better (any?) defence from enemy scouts
#10 opened by slogic