Issues
- 6
[godot] Memory Corruption in Custom Skins
#2489 opened - 1
- 0
- 0
- 2
- 4
- 1
[unity] SkeletonGraphic TintBlack with `PMA Vertex Color` and `CanvasGroup Compatible` incorrect
#2483 opened - 1
- 1
[spine-phaser] Incompatibility with Phaser 3.80
#2481 opened - 0
- 3
[spine-flutter] Incorrect rendering on Chrome
#2479 opened - 0
[godot] Fix SpineAtlasResource:: fix_path
#2477 opened - 0
[csharp] "rgb2" timeline "light" color fails to read when having hexstring length 8 instead of 6
#2476 opened - 0
- 0
- 6
- 2
- 4
[flutter flame] skin is not visible
#2471 opened - 1
[flutter] SkeletonDrawable with ffmpeg
#2469 opened - 0
[ts] spine-player: viewport alignment
#2468 opened - 2
load skel error
#2467 opened - 1
- 0
- 1
- 2
[godot] [feature request] Scripts or instructions for building spine-godot with a custom godot branch
#2463 opened - 5
- 0
[godot] Error during creation of a SpineAnimationTrack node if the skeleton has animations under a folder
#2460 opened - 2
- 4
Using pack.json problem
#2456 opened - 0
- 0
- 1
- 3
[spine-ts] Webp support
#2451 opened - 1
- 7
[spine-phaser] Issue loading spine assets
#2449 opened - 1
- 0
[godot] Add more functionality to SpineBoneNode
#2447 opened - 0
- 2
- 1
How can I use VFX in Flutter?
#2444 opened - 1
- 1
- 4
- 5
- 1
[unity] SkeletonRenderSeparator with CustomMaterialOverride might throw ArgumentNullException
#2435 opened - 4
- 1
- 1
- 0
[flutter] Incorrect rendering of skeleton
#2431 opened - 0
[godot][feature request] SkeletonRenderSeparator/SkeletonPartsRenderer nodes or alternative
#2430 opened