An interface between different versions of WorldEdit/WorldGuard.
The problem is that if you build your project against WE/WG v5, then at runtime, your plugin will fail if the server is running WE/WG v6 (and vice-versa).
The solution is to interface with WorldEdit/WorldGuard abstractly and let the specific implementation vary at runtime:
The WorldEditUtil project allows BattleArena to be backwards compatible with WorldEdit v5 & v6
// The new way:
WorldGuardInterface wgi = WorldGuardInterface.newInstance(); // it's that easy
// The old way:
// Or use WorldGuardUtil static, legacy methods()
// which are powered by the WorldGuardInterface
These are all the available operations that you can perform:
public abstract ProtectedRegion getRegion(String world, String id);
public abstract ProtectedRegion getRegion(World w, String id);
public abstract boolean hasRegion(ArenaRegion region);
public abstract boolean hasRegion(World world, String id);
public abstract boolean hasRegion(String world, String id);
public abstract ProtectedRegion updateProtectedRegion(Player p, String id) throws Exception;
public abstract ProtectedRegion createProtectedRegion(Player p, String id) throws Exception;
public abstract void clearRegion(WorldGuardRegion region);
public abstract void clearRegion(String world, String id);
public abstract boolean isLeavingArea(final Location from, final Location to, final ArenaRegion region);
public abstract boolean isLeavingArea(final Location from, final Location to, final World w, String id);
public abstract boolean setFlag(WorldGuardRegion region, String flag, boolean enable);
public abstract Flag<?> getWGFlag(String flagString);
public abstract StateFlag getStateFlag(String flagString);
public abstract boolean setFlag(String worldName, String id, String flag, boolean enable);
public abstract boolean allowEntry(Player player, String regionWorld, String id);
public abstract boolean addMember(String playerName, WorldGuardRegion region);
public abstract boolean addMember(String playerName, String regionWorld, String id);
public abstract boolean removeMember(String playerName, WorldGuardRegion region);
public abstract boolean removeMember(String playerName, String regionWorld, String id);
public abstract void deleteRegion(String worldName, String id);
public abstract boolean contains(Location location, WorldGuardRegion region);
public abstract boolean hasPlayer(String playerName, WorldGuardRegion region);
public abstract boolean trackRegion(ArenaRegion region) throws RegionNotFound;
public abstract boolean trackRegion(String world, String id) throws RegionNotFound;
public abstract int regionCount();
public abstract WorldGuardRegion getContainingRegion(Location location);
public abstract boolean pasteSchematic(WorldGuardRegion region);
public abstract boolean pasteSchematic(String worldName, String id);
public abstract boolean pasteSchematic(CommandSender consoleSender, String worldName, String id);
public abstract boolean pasteSchematic(CommandSender sender, ProtectedRegion pr, String schematic, World world);
public abstract boolean pasteSchematic(CommandSender sender, Vector position, String schematic, World world);
public abstract boolean saveSchematic(Player p, String schematicName);
[http://rainbowcraft.sytes.net/maven/repository/] (http://rainbowcraft.sytes.net/maven/repository/ "Maven Repository")
If you use maven, put these declarations in your pom.xml:
repositories section:
Check to make sure this repository is still active. If not, you will have to install the project to your local ~/.m2/repository
<repository>
<id>rainbowcraft-repo</id>
<url>http://rainbowcraft.sytes.net/maven/repository/</url>
</repository>
Installation to your local ~/.m2/repository
git latest version:
git clone https://github.com/Europia79/BukkitInterface.git
mvn clean install
git previous versions:
git clone https://github.com/Europia79/BukkitInterface.git
git log --format=oneline
git checkout <hash>
mvn clean install
git checkout master
file download & mvn install:
- Or, you can download a jar and run the
mvn install:install-file
command. - This is also helpful to install any dependencies that maven can't automatically download.
- Arguments:
-Dfile=
: The name & location of the jar-DgroupId=
: Mine ismc.euro
-DartifactId=
: If you decompile or unzip the jar, then you can find this & other information inside the folderMETA-INF/maven/{groupId}.{artifactId}/pom.properties
&pom.xml
-Dversion
: Also found inpom.properties
&pom.xml
Dpackaging=jar
DcreateChecksum=true
- Example:
mvn install:install-file -Dfile="C:\Users\Nikolai\Documents\lib\BukkitInterface\2.0.1\BukkitInterface.jar" -DgroupId=mc.euro -DartifactId=BukkitInterface -Dversion=2.0.1 -Dpackaging=jar -DcreateChecksum=true
- Arguments:
dependencies section:
<dependency>
<groupId>mc.alk</groupId>
<artifactId>worldeditutil</artifactId>
<version>1.1.6</version>
<scope>compile</scope>
</dependency>
build-plugins section:
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>2.4.2</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<includes>
<include>mc.alk:worldeditutil</include>
</includes>
</artifactSet>
<minimizeJar>true</minimizeJar>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
- Bukkit API
- WorldEdit
- http://dev.bukkit.org/bukkit-plugins/worldedit/
- https://github.com/sk89q/worldedit
- http://maven.sk89q.com/repo/
- v5 & v6 are required for compilation
- WorldGuard
- http://dev.bukkit.org/bukkit-plugins/worldguard/
- https://github.com/sk89q/WorldGuard
- http://maven.sk89q.com/repo/
- v5 & v6 are required for compilation
Nick at Nikolai.Kalashnikov@hotmail.com
Nicodemis79 on Skype