Eyescale/Equalizer

shader.cpp file can not find glewGetContext

Closed this issue · 3 comments

lxq commented

The file eq/util/shader.cpp is not define glewGetContext, not like the other files such as eq/client/compositor.cpp.
shader.h also does not define glewGetContext, so, in shader.cpp file I need how to do that?
thanks!

lxq commented

Can anyone give me an idea?

eile commented

Indeed shader needs a glewContext on windows. It should be passed to the functions and then defined similar to compositor.cpp:1600

@tribal-tec FYI

lxq commented

thanks a lot!