Pinned Repositories
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
amethyst
Data-oriented and data-driven game engine written in Rust
androidguide
android编程权威指南(第三版)的练习
androidw3d
https://www.w3cschool.cn/uawnhh/ 的学习
anyRTC-RTMP-OpenSource
RTMP 推流器,RTMP(HLS)秒开播放器,跨平台(Win,IOS,Android)开源代码
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
BabylonEditor
Community managed visual editor for Babylon.js
bevy
A refreshingly simple data-driven game engine built in Rust
learningwebrtc
my tests for Learning WebRTC book.
lzma
Automatically exported from code.google.com/p/lzma
lxq's Repositories
lxq/AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
lxq/amethyst
Data-oriented and data-driven game engine written in Rust
lxq/androidguide
android编程权威指南(第三版)的练习
lxq/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
lxq/BabylonEditor
Community managed visual editor for Babylon.js
lxq/bevy
A refreshingly simple data-driven game engine built in Rust
lxq/CarbonAI
Python package to monitor the power consumption of any algorithm
lxq/Collage
Cross-platform C++ library for building heterogenous, distributed applications
lxq/deck.gl
WebGL2 powered geospatial visualization layers
lxq/educenter-hugo
Educenter is an educational website template. It can be used as an online teaching platform, school and university websites
lxq/Equalizer
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.
lxq/glm
OpenGL Mathematics (GLM)
lxq/hugo
for hugo website
lxq/IoTClient
这是一个物联网设备通讯协议实现客户端,将会包括主流PLC通信读取、ModBus协议、Bacnet协议等常用工业通讯协议。本组件终身开源免费,采用最宽松的MIT开源协议,您可以随意修改和商业使用(商业使用请做好评估和测试)。
lxq/kajiya
💡 Experimental real-time global illumination renderer 🦀
lxq/learnes6
learn es6
lxq/llama-cpp-python
Python bindings for llama.cpp
lxq/llama.cpp
Port of Facebook's LLaMA model in C/C++
lxq/Lunchbox
Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming
lxq/mygin
Gin Web Framework练习。
lxq/o3de
Source for fully featured AAA Open 3D Engine
lxq/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
lxq/PBRVulkan
Vulkan Real-time Path Tracer Engine
lxq/PhysX
NVIDIA PhysX SDK
lxq/three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
lxq/tslearn
my learning of typescript
lxq/tsreact
lxq/vk_raytracing_tutorial_NV
Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing
lxq/vmmlib
A templatized C++ vector and matrix math library
lxq/wgpu
Safe and portable GPU abstraction in Rust, implementing WebGPU API.