I am rewriting whole Sol's RNG roblox game in Rust. Actually, I just implemented a Roll system, with probabilities.
What will be added :
- More Auras
- Potions
- Biomes
- Saves/Accponts
- Gauntlets
- Better Map
- Biomes
- Time
- Weather
Currently, there are 4 actions implemented :
- roll - Roll a random aura
- storage - Display all rolled auras
- q - Exit the program
To download, you need to have Cargo on your machine : You can Download it :
cargo install cli-rng
cli-rng
Or, compile fromscrath :
git clone https://github.com/FBDev64/cli-rng.git
cd cli-rng
cargo run -r
A Survey to collect your feedbacks and bug reports.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Please make sure to update tests as appropriate.