Pinned Repositories
Addressables-Sample
Demo project using Addressables package
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
CustomShaderVariantCollection
unity shader variant collection
DoubleConeRain
Double Cone Rain
FernNPR
NPR rendering Library
FernSDGraph
Stable Diffusion Graph Tool in Unity
Framework
CatLib Component-Based Framework
fuzzyMatch
Fuzzy String matching/scoring algorithm thingy
images
Static Page
thegibook
《全局光照技术:从离线到实时渲染》
FH-LI's Repositories
FH-LI/CustomShaderVariantCollection
unity shader variant collection
FH-LI/thegibook
《全局光照技术:从离线到实时渲染》
FH-LI/Addressables-Sample
Demo project using Addressables package
FH-LI/BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
FH-LI/DoubleConeRain
Double Cone Rain
FH-LI/FernNPR
NPR rendering Library
FH-LI/FernSDGraph
Stable Diffusion Graph Tool in Unity
FH-LI/images
Static Page
FH-LI/LearnOpenGL-CN
http://learnopengl.com 系列教程的简体中文翻译
FH-LI/load-remote-plist
1.0.0
FH-LI/MeshSync
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
FH-LI/MonitorTool
性能监控软件
FH-LI/ReferenceFinder
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
FH-LI/regenerator
Source transformer enabling ECMAScript 6 generator functions in JavaScript-of-today.
FH-LI/RoadOfShader
学习Shader的一些练习记录。
FH-LI/ShaderVariantCollector
FH-LI/SRP-Demos
Demos for custom Unity Scriptable Render Pipeline.
FH-LI/TimelineMaterialExtensions
FH-LI/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
FH-LI/Unicursal-Guide
微信一笔画完辅助工具
FH-LI/unity-cloth-init
A script for initializing Unity cloth constraints based on vertex color and/or UV position
FH-LI/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
FH-LI/Unity3DTraining
Unity3D的练习项目
FH-LI/Unity_Shader_Library_Zoroiscrying
This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library topics may become public in the future. This project is mainly for personal study and lack the knowledge of code management and formal name formatting.
FH-LI/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
FH-LI/UnityCoverFlow
Unity3D UI CoverFlow and other Layout options
FH-LI/UnityCsReference
Unity C# reference source code
FH-LI/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
FH-LI/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
FH-LI/XenonCustomizedToonShader