Jade is a UI improvement mod which shows information about what you are looking at. Jade is a fork of HWYLA by TehNut
In your build.gradle
:
repositories {
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
}
dependencies {
// Visit https://www.curseforge.com/minecraft/mc-mods/jade/files/all
// to get the latest version's jade_id
implementation fg.deobf("curse.maven:jade-324717:${jade_id}")
}
Visit CurseMaven to find more information about how to set up your workspace.
Some methods in IRegistrar
are renamed:
registerStackProvider
->registerIconProvider
registerEntityStackProvider
->registerIconProvider
Component provider registration methods no longer accept interface or TileEntity classes. You can register with the base class and filter it inside the provider.
IRegistrar#registerTooltipRenderer
is removed because you don't need to register your renderer any longer.
IRegistrar#registerOverrideEntityProvider
is removed. Use WailaRayTraceEvent
instead to have more flexible control to the target.
appendHead
, appendBody
and appendTail
are now merged into one method appendTooltip
. You can get current TooltipPosition
using accessor.getTooltipPosition()
ItemStack getStack(IDataAccessor accessor, IPluginConfig config)
is changed to IElement getIcon(BlockAccessor/EntityAccessor accessor, IPluginConfig config, IElement currentIcon)
, which means you can render anything as an icon, not only item.
RenderableTextComponent
and ITooltipRenderer
are removed. Instead of manipulating List<Component>
, you are now manipulating IElement
s, and text component is a type of them.
For example, to display an item:
IElementHelper helper = tooltip.getElementHelper();
tooltip.add(helper.item(itemStack));
Open jade.json
in config/jade
folder. Set general.debug
to true. Then press numpad 0
in game to refresh configuration. Then it will render outline for every element to show its exact position.
ITaggableList
is removed. Now the minimal taggable element is IElement
.
For example, to tag a text element:
IElementHelper helper = tooltip.getElementHelper();
tooltip.add(helper.text(text).tag(identifier));
or use the simplified version:
tooltip.add(text, identifier);