/Tutorial

Primary LanguageC++MIT LicenseMIT

Welcome to FLAME GPU Tutorial!

FLAME GPU (Flexible Large-scale Agent Modelling Environment for Graphics Processing Units) is a high performance Graphics Processing Unit (GPU) extension to the FLAME framework. It provides a mapping between a formal agent specifications with C based scripting and optimised CUDA code.

Documentation

The FLAME GPU documentation and user guide can be found at http://docs.flamegpu.com, with source hosted on GitHub at FLAMEGPU/docs.

Problem reports

To report a bug in this documentation or in the software or propose an improvement, please use the FLAMEGPU GitHub issue tracker.