Issues
- 0
Allow loading screens to set loading box colour
#2451 opened by DarthTealc - 0
Make GravGunOnDropped Shared
#2450 opened by ryanoutcome20 - 0
Lasers from Portal
#2449 opened by bbqsaucegmod - 0
Add ability set Engine Entities as base of SENT/SNPC
#2448 opened by TetraTheta - 3
Port L4D and L4D2 entities to GMod
#2445 opened by RepositoryLover - 0
Add GetTracerOrigin() hook to all Entities
#2447 opened by Goldermor - 0
Add vgui_movie_display entity
#2446 opened by ZvZPvz - 0
Create C++ TEXTUREFLAG enums
#2444 opened by A1steaksa - 2
- 1
SpriteCard's $depthblend for CLuaParticles
#2443 opened by ZH-Hristov - 0
- 3
VBSP Reports how far past the map limit you are
#2437 opened by Mingooberus - 0
Add any ability to set EFL_SERVER_ONLY before the CBaseEntity::PostConstructor method is called.
#2440 opened by IVogel - 2
- 4
Remove Surface Library Alpha 0 Optimization
#2438 opened by A1steaksa - 1
Add Proper Hit Animations for Zombies
#2436 opened by checkthebioman - 0
Player:AddSuitDrainer( string label )
#2435 opened by LambdaHidden - 1
Provide m_OwnerSteamID from ValidateAuthTicketResponse_t to GM:NetworkIDValidated
#2434 opened by klen-list - 1
Make smoothing groups work on func_detail
#2433 opened by Darkness8163 - 1
Expose vgui::Label::SetCenterWrap(bool) to the lua
#2432 opened by IVogel - 0
Add Crosshair Presets
#2431 opened by NovaDiablox - 0
Add Nvidia Reflex Compatibility
#2430 opened by NovaDiablox - 0
Add fps_max_ui
#2429 opened by NovaDiablox - 2
Bind "SetGravity" for all entities
#2422 opened by DrVrej - 1
Possibility to remove entry from the model cache
#2423 opened by Benn20002 - 0
Making Entity:AddCallback("PhysicsCollide") be triggered when a player collides with another
#2428 opened by tdkhl - 2
Add SetMassCenterOverride
#2427 opened by zohart75 - 6
Allow non default txt's in scripts/ and allow txt's, png's and SCENES from sub folders to be uploaded to workshop.
#2426 opened by MagentaIris - 1
- 1
-textmode commandline status binding
#2421 opened by Yogpod - 1
Restore jit.util.funck
#2420 opened by ryanoutcome20 - 0
Make Player:SetHull/:SetHullDuck networked to player
#2419 opened by DeffOS - 2
Restore jit.util.funcuvname
#2418 opened by ryanoutcome20 - 2
Lua way to toggle r_shadowfromanyworldlight for servers
#2401 opened by Akabenko - 1
idea: math.SecureRandom(bytes?)
#2413 opened by JustPlayerDE - 3
Proposal of disallowing gambling on servers
#2414 opened by JustPlayerDE - 4
- 4
Add a lua binding to reload world materials
#2416 opened by TeddiO - 0
Expose IServer in IVEngineServer
#2417 opened by RaphaelIT7 - 1
Add a few file types to the file whitelist
#2411 opened by marchc1 - 1
Episodic NPC's features?
#2415 opened by ALIEN31ITA - 0
AutoMovement for player ?
#2412 opened by Feromon32 - 0
Add an Entity:SetAlwaysTransmit(player, state) function
#2410 opened by marchc1 - 1
block cl_playerspraydisable
#2409 opened by IcedCoffeee - 1
Use CS:GO's DecodeFloat/EncodeFloat for DT vars
#2408 opened by homonovus - 1
- 1
Add ability to set soundflags in sound.Add
#2404 opened by Nitestokeh - 2
- 2
Allow custom main menus for gamemodes
#2403 opened by NostalgicLorikeet - 1
`steamworks.DownloadUGC` on the server
#2402 opened by mgetJane