Pinned Repositories
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
GraphicNote
学习图形学的笔记,问题,以及心得
LearnMetal
Paladin
QuadTree
四叉树碰撞检测demo
ray-tracing-gems-cn
光线追踪精粹(暂定名)
Vision
Vision is a GPU physically based renderer
VisionExporter
Z-Renderer
a tiny soft ware raster renderer
LumiRender
a CPU/GPU physically based renderer
FaithZL's Repositories
FaithZL/Paladin
FaithZL/fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
FaithZL/Vision
Vision is a GPU physically based renderer
FaithZL/Z-Renderer
a tiny soft ware raster renderer
FaithZL/QuadTree
四叉树碰撞检测demo
FaithZL/ray-tracing-gems-cn
光线追踪精粹(暂定名)
FaithZL/GraphicNote
学习图形学的笔记,问题,以及心得
FaithZL/LearnMetal
FaithZL/VisionExporter
FaithZL/learn_compile
编译原理龙书课后答案
FaithZL/PaladinEditor
FaithZL/algorithm-pratice
algorithm and data structure pratice
FaithZL/blender
Mirror of the official Blender Git repository. Updated every hour.
FaithZL/blender2luminous
blender exporter for luminous renderer
FaithZL/DontCrash
好久不写C++了,为了验证一下C++水平还没有退到零
FaithZL/godot
Godot Engine – Multi-platform 2D and 3D game engine
FaithZL/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
FaithZL/LuisaRender
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
FaithZL/Luminous
GPU physically based renderer
FaithZL/mitsuba
Mitsuba renderer main repository
FaithZL/mitsuba2
Mitsuba 2: A Retargetable Forward and Inverse Renderer
FaithZL/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
FaithZL/pbrt-v4
FaithZL/practice
practice with coding and learning new knowledge
FaithZL/Sudoku
Sudoku
FaithZL/tungsten
High performance physically based renderer in C++11
FaithZL/utils