Pinned Repositories
low-poly-painter
GodotRockPaperScissors
Simple little simulation that creates bouncing spheres that are one of the three types rock, paper, or scissors. On collision, the winning type is given to both colliding spheres.
GodotSpace
A small trial project to get started with 3D Godot by building an unpolished space flight game
ParticleSimulation
A relatively simplistic particle simulation where I model the behaviour of different particle interactions such as electric attraction/repulsion or gravity.
rtx-pathtracer
A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods like NEE and MIS. All methods can be configured and enabled at run-time and come with a wide range of visualization modes.
StratagemTraining
A simple Helldivers 2 Stratagem training game
AlgoSocial
Social network for algorithms
exercises
PiThon
A simple webserver that returns the digits of pi
FelixFifi's Repositories
FelixFifi/rtx-pathtracer
A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods like NEE and MIS. All methods can be configured and enabled at run-time and come with a wide range of visualization modes.
FelixFifi/GodotRockPaperScissors
Simple little simulation that creates bouncing spheres that are one of the three types rock, paper, or scissors. On collision, the winning type is given to both colliding spheres.
FelixFifi/GodotSpace
A small trial project to get started with 3D Godot by building an unpolished space flight game
FelixFifi/ParticleSimulation
A relatively simplistic particle simulation where I model the behaviour of different particle interactions such as electric attraction/repulsion or gravity.
FelixFifi/StratagemTraining
A simple Helldivers 2 Stratagem training game