This textadventure project was made during a 24 hour gamejam at my university. The goal of the gamejam was to develop a Zork-like textadventure game.
The project comes with an input parser, a textadventure engine and the game executable itself.
The project doesn't come with prebuild binaries but is trivial to build using Visual Studio. Project files for Visual Studio 2010 are included in this repository.