Original game: Moonshine Runners / Spanking Runners / Самогонки
Developer: LLC "KD VISION" (Kaliningrad) / (с) ООО "КД ВИЖЕН" (Калининград)
All source code except '3rdparty' folder are licensed under GPLv3. '3rdparty' libraries are licensed under original license of certain library. The game is compatible with original release from 1C.
Community in telegram: https://t.me/SamogonkiGame
Look into buildscripts:
- Clone
git clone --depth 1 --branch release-2.26.5 https://github.com/libsdl-org/SDL.git SDL
- Configurate
cmake -B cmake-build-debug -DSDL_SHARED=0 -DSDL_STATIC=1 -DSDL_TEST=0 -DCMAKE_INSTALL_PREFIX=target-debug
- Build
cmake --build cmake-build-debug --target install
- Copy
mkdir 3rdparty/SDL-2.26.5
cp -r 3rdparty/SDL/target-debug/include 3rdparty/SDL-2.26.5/
cp -r 3rdparty/SDL/target-debug/lib 3rdparty/SDL-2.26.5/
- Clone FFmpeg n4.3.6
git clone --depth 1 --branch n4.3.6 https://git.ffmpeg.org/ffmpeg.git ffmpeg
- Configurate
./configure
--prefix=build
--disable-programs
--disable-doc
--disable-avdevice
--disable-avfilter
--disable-network
--disable-pixelutils
--disable-everything
--enable-decoder=pcm_s16le,mpc7
--enable-demuxer=wav,mpc
--enable-protocol=file
- Build and install
make
make install
- Copy
mkdir 3rdparty/FFmpeg-n4.3.6
cp -r 3rdparty/ffmpeg/build/include 3rdparty/FFmpeg-n4.3.6/
cp -r 3rdparty/ffmpeg/build/lib 3rdparty/FFmpeg-n4.3.6/
Download libjpeg-turbo
and unpack it to 3rdparty/libjpeg-turbo
folder.
Copy moonshine-runners binary into original folder of the game and run it. In case of unexpected problems try to unpack resource.pak and set resources=0 in game.ini.
Feel free to open bug report on github or ask directly in game telegram channel