Is SDF Face Shadow only affected by light direction?
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Reuben-Sun commented
I am working at main branch. I find that the SDF Face Shadow seem to only be affected by direction of the light. When I rotate the light direction, the shadow rotate beautifully. But when I rotate the face, the shadow don't rotate with it. Is there a way to rotate the shadow while rotating the character?
DJ-Huang commented
I've fixed this on the main branch, check out this commit:
However, there is still a problem: if you use SkinMeshRender, the model's orientation will be affected by the bones, I will provide SkinMeshRender support later!