Stardust-Celeste is a 2D and 3D Game Engine designed and specialized around being cross-platform, scalable, and simple to use. Stardust-Celeste is distributed in three main forms:
- A C++ API for working at a lower level on a given platform
- A Lua Scripting API for working on quick prototyping code across platforms
- A High Level Editor for productive development that is platform independent
This project is currently in development.
If you're seeing this page - it is not ready to be released!
Current Modules Until Intial V0.6 Release:
- Graphics Base
- Input / Game Utils
- Graphics 2D
- Graphics 3D
- Audio Core
- Mathematics Library
- Scene Manager
- Scripting System
Looks a little empty right now 🙁
Stardust-Celeste is licensed under The Apache License 2.0 and is a completely free and open-source project.
Further information about the dependencies of this project and their licenses can be found in the licenses folder.