This project is a simplified version of the rife-ncnn-vulkan repository. The project is a ncnn implementation of RIFE (Real-Time Intermediate Flow Estimation for Video Frame Interpolation). It uses ncnn project as the universal neural network inference framework.
The current repository manages to build a watered down but more organized
library (.dll
on Windows, .so
on Linux), that was meant to be used as a plugin
for frame interpolation in Unity3D.
- Many features of the original project were not implemented.
- It is not guaranteed that it will work correctly in other systems.
- Execution is very slow, even when using the GPU (~1.5sec).
Copyrights belong to the original author @nihui