An HTML5 rotating-tower platform game inspired by the old c64 game "Nebulus"
Should work in any modern browser with canvas support
The game is 100% client side javascript, html and css. It should run when served up by any web server.
- level exit
- game menu
- multiple levels
- dissolving platforms
- elevators
- shortcut doors
- countdown timer
- mobile touch support
- sound fx and music
- should use an FSM to manage player state (standing/left/right/falling/climbing/hurt/etc)
- allow monsters to overlap (make cell.monster an array instead of single object)
- use images for tower gradient and platforms (instead of raw ctx stroke/fill calls)
- direction-agnostic monster sprites (abstract)
- tiny gap in ground rendering in FF/IE where image wraps (need to render image on (0.5, 0.5) boundaries)
MIT license.