FiniteStateGit
Professional interests: education, game AI, documentation, manufacturing & industry. MA University of Washington - NELC - Uzbek Computational Morphology
Amazon Web ServicesDamp Rock, Laniakea Supercluster
Pinned Repositories
aoi
A simple AOI(Area Of Interest) algorithm library
beealgorithm
A Bee Algorithm in Lua
cliques-lua
Two lua implementations of the cliques algorithm
community
O3DE Community
DeWallua
Implementation of the DeWall Algorithm in Lua
git-flight-rules
Flight rules for git
o3de-luascripts
A collection of Lua modules ported to Open 3D Engine (O3DE).
tutorial-portfolio
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
o3de.org
The O3DE website
FiniteStateGit's Repositories
FiniteStateGit/tutorial-portfolio
FiniteStateGit/FiniteStateGit
Profile Repo
FiniteStateGit/o3de-luascripts
A collection of Lua modules ported to Open 3D Engine (O3DE).
FiniteStateGit/o3de.org
The O3DE website
FiniteStateGit/aoi
A simple AOI(Area Of Interest) algorithm library
FiniteStateGit/beealgorithm
A Bee Algorithm in Lua
FiniteStateGit/cliques-lua
Two lua implementations of the cliques algorithm
FiniteStateGit/community
O3DE Community
FiniteStateGit/DeWallua
Implementation of the DeWall Algorithm in Lua
FiniteStateGit/git-flight-rules
Flight rules for git
FiniteStateGit/dijkstra-map
Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids
FiniteStateGit/FiniteStateGit.github.io
FiniteStateGit/fluid-htn-cpp
FiniteStateGit/heightmap
Simple heightmap module for Lua. Uses the diamond-square algorithm to generate realistic terrain. MIT license.
FiniteStateGit/HexaMoon
Hexagonal Grid Library for Lua
FiniteStateGit/incremental-delaunay
A Lua implementation of Guibas and Stolfi's incremental algorithm for constructing Delaunay triangulations
FiniteStateGit/Jumper
Fast, lightweight and easy-to-use pathfinding library for grid-based games
FiniteStateGit/Lua
Algorithms and Data Structures implemented in the Lua programming language
FiniteStateGit/lua-graphsolv
Graph algorithms and search agents implemented in Lua language for fun and some practice.
FiniteStateGit/Maxrects-lua
MAXRECTS 2d packing algorithm in Lua
FiniteStateGit/Moses
Utility library for functional programming in Lua
FiniteStateGit/o3de
Source for fully featured AAA Open 3D Engine
FiniteStateGit/pathfun
Pure Lua library for 2D pathfinding using the funnel algorithm
FiniteStateGit/rust
Empowering everyone to build reliable and efficient software.
FiniteStateGit/SC-to-SVG
Convert Open 3D Engine Script Canvas graphs to SVG images
FiniteStateGit/sig-docs-community
Resources for the Open 3D Engine Documentation & Community Special Interest Group (SIG)
FiniteStateGit/sig-operations
Operations to run O3DE that is not related to code
FiniteStateGit/Steering-Behaviors
Steering behaviors algorithms for autonomously moving agents and flocks implemented in Lua
FiniteStateGit/TutorialAssets
Tutorial Assets used in Open 3D Engine (O3DE) documentation and video tutorials.