This is a simulation of the evolution of 2d cells. Until the end is not decided how this will be implemented.
Generating mapClient-server connectionClient recieved world and draw real-time- Client recieve world partially and draw(if client move camera, then got new part of world)
- Mini map at client(not sure about this)
- ...
- Start the implementation of organisms
- ...
Below u can check example of result runned generator map(will update after any commits which will affect map generator)
- Server will process game and run in 3 threads
- First thread will process game loop
- Second thread will process flask API for local client
- via API local client will get data, and control world
- Third thread will process flask SocketIO for local client
- via SocketIO local client will recieve update on map
- Client just for spectating for this pretty simulation of world
I only started work on this project and will update README when developing