This is a self-study project that I worked on for a week at my study at Breda University of Applied Sciences.
The goal is to get a vertex colored triangle on screen using DirectX 12, while learning about all the concepts that are used.
Everything is written in one .cpp
file, most of which in the main()
function. It sets up everything we need for DirectX 12, and then goes into the main rendering loop at the end of the main function.