Replay Starter (TypeScript)
Welcome to your game!
Structure
assets
: Assets like audio and images go here. Nested folders are not currently supported.src
: Where your game code and tests go.swift
: Code specific to deploying to iOS goes here, such as your Xcode project.web
: Code specific to deploying to web goes here. You can edit the web load screen too..eslintignore
/.eslintrc.js
: Configure your linting rules..gitignore
: List of files to ignore in git.jest.config.js
: Config file for Jest tests.package.json
/package-lock.json
: Manage dependencies of your project.tsconfig.json
: Config for TypeScript.
Setup
npm install
Development
npm start
Runs your game locally in the browser using webpack-dev-server. Will auto-refresh on changes.
Note: if you add or rename audio and image assets, you need to restart the dev server.
Type check code
npm run types
Checks your TypeScript types are correct.
Lint files
npm run lint
Lints your code using ESLint with Prettier for formatting. Edit .eslintrc.js to change lint rules.
Test
npm run test
# or watch for file changes
npm run test:watch
Runs tests using Jest. Will look out for files of name *.test.ts
in a __tests__
directory.
Build for web
npm run build-web
Creates an HTML, JS and assets bundle in web/dist
. You can then deploy this somewhere to share with the world!
Run on iOS
npm run build-swift
open swift/replay-starter-ts.xcodeproj/
# run in Xcode
Assets like audio and images need to be dragged into your Xcode project.